Monday, June 8, 2009

Brakes For Sundiro Sakita Moped

Barbórka

This is da da da, there there there there, this is da da da, there there there there ... ...
Any classical music lover knows this song by heart. This, of course waltz Johann Strauss 'Blue Danube' . Knows him well, though not necessarily the name of every fan retrogier, because this song greeted us the cult game Manic Miner .


in 1983 in the UK wrote it 16to the eccentric old programmer Matthew Smith, who from that moment he became the idol of the industry, and his legend continues to this day. The publisher has Bug-Byte and each having gumiaka Limey in your pocket and having 5 pounds and 95 pence could afford to buy a miracle.


What was the uniqueness of this game, which won the hearts of gamers by storm? It had to be something innovative in it would not otherwise have won 3 seats in the competition for the title game the year and the best arcade game.

certainly did not decide the design of the cover infantile, przekombinowany and difficult to read, that is the norm in those pioneer days. Dobierzmy, therefore, be for meat, the bits and bytes, strings of zeros and ones in which the author has a number unprecedented in the ZX Spectrum computer ideas.


One of them was on the two frames animated logo that appeared when you are loading from the cassette, another idea, completely stunning the recipient was the music played during the game itself, here the author has decided to once again, this time on the classics It is a composition titled " In the Hall of the Mountain King "by Edvard Grieg.


The game itself was from today's point of view, a simple platformer, where we led by maniacal miner had to collect the treasures hidden in the next 20 consecutive chambers. Explaining the history of our desire to acquire wealth is short, totally bogus;) and interferes with an ancient civilization, robots, and Surbiton - whatever that means;). Now, after this "sound" a dose of information, we can proceed with full vigor to explore the ancient mines.

Unfortunately, in games it is so that, if anything you need to get the cause and the long road to riches we would be distracted various sorts (and feathers:) works left behind by careless cywilizantów - such gapcie of them just were.

Minera Let the example of the way first the easiest level.


We have here a few characteristic features, the most important is our hero - it reminds you a stuffed teddy bear ?????

Our goal is to collect in each chamber, all subjects in this case, the key I hope that you are worth something at the end of the instructions clearly stated that we collect treasures and I will be maxymalnie wczułem in the title:).

jumping to the next platform, we have to watch out for deadly bushes (hmmmm why the green, the earth's probably not the process of photosynthesis takes place?), Hanging from the ceiling stalactites and of course mining works. Fortunately, the latter are properly programmed and move along a predetermined route.

Movable floor moves in one direction, and we should take this into account when planning our trip train.

Just like translucent collapsing under our feet platform.

Once we put the last item yet still teleport starts blinking rapidly, and we also jiffy should go to him to include the room and go to the next.

Below is a still a very important indicator of air and when zamarudzimy at some level this may be the words we might not be enough, and to suffocate. ughhhhhh ... nightmare. Classically

level increases as discovering more chambers in the later stages of getting hardkorowo and we have first right to consider how to collect items and then to move into the field.

As you can see the game is completely straightforward, created after the march is to sit back and just have fun, something like today's console titles, dressed in sweater, where the uncle, so hidden factor that led to her success? Uniqueness

this game consisted mainly in the way of movement, which you can specify the English phrase pixel perfect move. That is very accurate for measuring pixel steps and jumps.


This characteristic clearly distinguishes it from games such as Mario created by Nintendo . Plumber needs time to stop, somehow reacts with the slide, which is more difficult to control, paradoxically, however, is easier and that, therefore, that the construction of the levels is easier ai przeszkadzajki are not so bad apart, as is the case in Manic Miner.

przeszkadzajkach If a question, it is necessary to master to perfection tajmingu , their movement and our jumping, if not properly calculate the flap. Also urge each, for a closer look at these objects. Some of them are small masterpieces of animation.


Equally important is the appropriate " jumping" when the platform or jump for example stairs in order to be able to overcome this obstacle and get to places that previously seemed inaccessible. Very nice case, it is the combine, which then gives you the pleasure of finding a suitable way to collect all the objects.

brilliant move was to release the editor, with, that anyone who finished the game could design their own room, and pasting them back together to release to the world. Thus today we can play a very interesting unofficial sequels. I especially recommend totally twisted The Buddha of Suburbia with great zanimowanymi opponents.



Another game created by Matthew Smith is a title called "Jet Set Willy ." Specific

great sense of humor, the author illustrates the startup screen, where we see a figure impossible - Penrose triangle, I think that this may be graphic reference to the difficulties of this game.


The game is very similar to its predecessor, the same way we move, the same main character, so that we learn from our teddy bear aka manic miner's name was Willy.

generally plays very similar, but obviously not the same.

It consists of up to 60ciu chambers, but in contrast to Minera can move freely between them. There is no index of the air, fortunately, we are more likely to revive, but still before does not acquire the appropriate skill wdepnie great interest us in a barrel:).


And here the story is just as "interesting", you see the treasures of streamlining, which won in the mines of Suburbia, Willy became a very rich and bought a coal miner's residence overlooking the ocean, a boat and a wife in the package, then do largest party in the area, after which as usual remained fine mess. Unfortunately

wife (as it turned nasty hexa) has announced the not let him go to bed until everything was tidy.


As you can see here we have the elements of libations, sensuality and psychology partnerships - it happens:).

Perhaps the openness of the world, that is no obligation to move the chambers in turn, has caused the Jet Set Willy gained more popularity from Manica.

Here, too, was an editor unieśmiertelniający game. To this day, enthusiasts formed arcypomysłowe chamber, with which we are familiar.

could mention many of them personally recommend Jet Set Willy - The Lord of the rings in two versions, Easy to Hard infusoria and tough guys in the room where we cross the tolkienowskego universe or has a very nice room Utility Cubicles .

As you can see, these simple games apparently conceal much more than you can see at a glance. It is worth a closer look at them play and think about what really caused their popularity that continues today, and what I can see them for yourself.